 |
| |
| | Human/Computer Interface Design |
|
An application's user
interface is its main presentation to current and future users.
A well designed, intuitive, easy to use user interface will make
a positive impression on a potential customer, and will make the
product a pleasure to use after purchase.
Too often, the user
interface is designed by engineers who must focus most of their
energies on designing the product's main function. For some, the
user interface is an afterthought, the last bit needed to ship
the product, and questions of usability take lower priority. But
how many products have failed in the market because a trade review
disapproves of the product's look and feel?
Sometimes, a preliminary
design just needs the benefit of another pair of eyes, someone
who can view the product as an outsider or prospective customer.
In other cases, a full usability study should be performed, letting
many users try out the product in a controlled manner. The results
can lead to some surprising conclusions about the trial design,
and problems caught early are much less costly to fix, before
tapes are cut or manuals are printed.
Are you designing a
product for the multi-platform market? If so, are you aware of
the diverse user interface style guides supported by the various
platforms? Many applications try to create a unique, unified look
and feel across all platforms, but end up breaking style guide
conventions on each. Another approach uses native features of
each platform, consistent with other applications on each machine,
but this takes more effort and time. In either case, there are
many issues to consider. If we can be of help, please contact
us.
References
Sun Java Look and Feel Guidelines
Macintosh Human Interface Guidelines
Lynch/Horton Web Style Guide
| |